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Power Armour by Zerahoc Power Armour by Zerahoc
A concept piece for my co-op portfolio at college. Has taken waaaay longer to complete than I wanted it too, but I'm still very slow when it comes to digital paint.
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:iconacenbeaky:
ACEnBEAKY Featured By Owner Oct 19, 2014
Those legs are WELL protected.
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:iconzerahoc:
Zerahoc Featured By Owner Oct 19, 2014
100% guaranteed protection against knee-seeking arrows.
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:iconacenbeaky:
ACEnBEAKY Featured By Owner Oct 21, 2014
HA!
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:icons-o-g-a:
S-O-G-A Featured By Owner Sep 2, 2014
nicely done .
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:iconjwright-3d-graphics:
JWright-3D-Graphics Featured By Owner May 9, 2014  Student General Artist
love it
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:iconmrock91:
MRock91 Featured By Owner Jan 28, 2014
+++
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:iconspartanb214:
SpartanB214 Featured By Owner Jan 17, 2014  Hobbyist Traditional Artist
:jawdrop: Amazing armor design!! :+favlove:
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:iconzerahoc:
Zerahoc Featured By Owner Jan 17, 2014
thanks ^^ Glad you like it.
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:iconsyddevious:
syddevious Featured By Owner Nov 7, 2013  Professional Digital Artist
Hi! Great piece of work. I was wondering.... I'm a digital sculptor and i've been looking to do some hardsurface pieces to practice some new techniques. Was wondering if you wouldn't mind if i used this concept. I'd credit you of course and link back to your work/website.
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:iconzerahoc:
Zerahoc Featured By Owner Nov 8, 2013
sure, go ahead. just remember the credit, yaddah yaddah. And it'd be cool to see a link.
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:iconemantheawsome13:
Emantheawsome13 Featured By Owner Aug 9, 2013  Hobbyist Traditional Artist
Looks like a Jeager piolate
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:iconzerahoc:
Zerahoc Featured By Owner Aug 9, 2013
yeah the helmet makes me think of the pilot helmet now. maybe I should sue XD
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:iconplayer-designer:
Player-Designer Featured By Owner Jul 15, 2013  Professional Interface Designer
Very cool!
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:iconchakrafox21:
Chakrafox21 Featured By Owner Jun 28, 2013
This sir...is geniusness
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:iconzerahoc:
Zerahoc Featured By Owner Jun 28, 2013
thanks!
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:iconchakrafox21:
Chakrafox21 Featured By Owner Jun 29, 2013
No problem
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:iconprof-ohmgee:
prof-ohmgee Featured By Owner Apr 2, 2013  Hobbyist General Artist
Very cool.
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:iconomegaomegacyborg:
omegaomegacyborg Featured By Owner Mar 25, 2013
this kinda reminds me of doom
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:iconzerahoc:
Zerahoc Featured By Owner Mar 26, 2013
I did play the Doom BFG edition while I was doing this, so I guess some of that got channelled in. They had really cool helmets.
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:iconomegaomegacyborg:
omegaomegacyborg Featured By Owner Mar 26, 2013
yeah, if they ever made a doom movie that wasn't terrible, this should be the armor
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:iconzerahoc:
Zerahoc Featured By Owner Mar 27, 2013
heh, thanks.
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:iconthanatosstorm:
Thanatosstorm Featured By Owner Mar 17, 2013
This... is perfect for the stuff I wanted for the setting I had in mind... or at least one of the closest possibilities out of a bunch of great concepts. Very well done, sir. You have my favorite.
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:iconzerahoc:
Zerahoc Featured By Owner Mar 17, 2013
why thank you, it is most appreciated. It was a fun suit to design, to try and get something that has a unique look about it.
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:iconthanatosstorm:
Thanatosstorm Featured By Owner Mar 18, 2013
You succeeded. I'm not so much concerned about the amount of armor that's on it, since the setting that I am deriving already presupposes that personal combat weapons have evolved from slugthrowers to personal directed-energy weapons (fancy name for lasers), and Gauss weapons. With that sort of firepower, this would probably fall into my classification as Security or Marshal armor... designed to soak up a little bit of damage, but not a whole lot. But it isn't as heavy or bulky as Vanguard or Sentinel armor, thus it doesn't impair mobility like the heavier classes do. Even those heavier armor suits don't stop Gauss weapons fully... more like redirect the round away from any vital organs and keep the soldier in the fight with stimpacks, adrenaline and serotonin.
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:iconzerahoc:
Zerahoc Featured By Owner Mar 18, 2013
Yeah, weapon advances tend to put armour to shame. Most of the suits I design for this story/world aim for modularity, allowing the armour plates to be removed as needed. Since firearms are still projectile-based, plating has its uses. Not to mention in hand-to-hand combat with other powersuits, cyborgs, and robots.
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:iconthanatosstorm:
Thanatosstorm Featured By Owner Mar 18, 2013
Definitely along similar thought processes here. Though I will say that in certain cases (primarily armored vehicles) armor does have its uses.

In truth, before firearms, you could say that armor and bladed weaponry often ran in a tight race between one another.

Some folks might question whether body armor is even necessary, but I know for a fact that it's saved thousands of lives overseas, so much so that it's well worth the weight (even if you do have to sweat like a pig to wear it).
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:iconzerahoc:
Zerahoc Featured By Owner Mar 18, 2013
Yeah, and in most weaponry-based situations, a little armour is better than nothing.
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:iconthanatosstorm:
Thanatosstorm Featured By Owner Mar 19, 2013
Agreed. :)
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:iconarttraveller77:
ArtTraveller77 Featured By Owner Mar 6, 2013  Hobbyist Traditional Artist
Wow, really cool. Very nice suit you got there. Sweet gun too. I could see that design work in a movie for advanced future soldiers.
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:iconzerahoc:
Zerahoc Featured By Owner Mar 7, 2013
thanks!
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:iconarttraveller77:
ArtTraveller77 Featured By Owner Mar 8, 2013  Hobbyist Traditional Artist
You're welcome =)
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:iconswordsdragon:
Swordsdragon Featured By Owner Feb 20, 2013
Powered armors are required in my sci-fi universe.
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:iconzerahoc:
Zerahoc Featured By Owner Feb 20, 2013
and that's never a bad thing.
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:iconswordsdragon:
Swordsdragon Featured By Owner Feb 21, 2013
The victims of the main protagonist use powered armors.
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:iconzerahoc:
Zerahoc Featured By Owner Feb 21, 2013
That's always good, makes for formidable opponents.
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:iconswordsdragon:
Swordsdragon Featured By Owner Feb 22, 2013
The 3D game I'm working on features such opponents, mostly mini-bosses.
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:iconzerahoc:
Zerahoc Featured By Owner Feb 22, 2013
nice, man. good luck with that!
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:iconswordsdragon:
Swordsdragon Featured By Owner Feb 23, 2013
Interested in join the project.
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:iconzerahoc:
Zerahoc Featured By Owner Feb 23, 2013
mmm, thanks for the offer, but I got a lot of stuff to deal with for the next year.
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(1 Reply)
:iconm4jinl4b:
M4jinL4b Featured By Owner Feb 14, 2013  Hobbyist General Artist
Niceand god design there
<3 u'r works there.
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:iconzerahoc:
Zerahoc Featured By Owner Feb 14, 2013
thanks ^^
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:iconaoneko44:
aoneko44 Featured By Owner Feb 2, 2013
cool!!!!
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:icontemplar127:
templar127 Featured By Owner Jan 25, 2013
AWESOME!
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:iconalvaaron:
Alvaaron Featured By Owner Jan 25, 2013
Very nice looking. A few critiques from my inner milfag. Needs better protection on the sides, and on the insides of the arms. Just at a glance, it appears the back of the legs have no armor which isn't a good thing. It makes me think of it as a base design that's intended to be outfitted in various ways. Also you could add some armored magazine pouches and the like and it look really nice.
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:iconzerahoc:
Zerahoc Featured By Owner Jan 25, 2013
Some of the sketches had pouches and other gear, but i left that out for the final. I never did a finished design for the back of him, didn't have the time; but I would make sure to implement some kind of armour. I was trying to balance protection with flexibility; arms need a lot of flexibility and would allow for as much plating. I figured the synthetic muscles could also have some protective capability anyway.
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:iconalvaaron:
Alvaaron Featured By Owner Jan 25, 2013
True enough, but that moves you into Nanosuit territory. Which, I suppose it already resembles.
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:iconzerahoc:
Zerahoc Featured By Owner Jan 26, 2013
indeed. But even modern armours use kevlar and other such fabrics.
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:iconsempai-tem:
Sempai-Tem Featured By Owner Jan 25, 2013
Face looks a little to big. like the rest of his head doesn't have room in the helmet.

Nice design all in all.
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:iconzerahoc:
Zerahoc Featured By Owner Jan 25, 2013
yeah some of the proportions didn't quite turn out, but i figured it was more about getting across the design than anything. Making the model right can always be someone else's problem XD.
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:iconsempai-tem:
Sempai-Tem Featured By Owner Jan 26, 2013
ok
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January 24, 2013
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